• Home
  • Professional Work
    • Wolfenstein 2: The Freedom Chronicles
    • Fallout 76: Nuclear Winter
    • Team Fortress 2: PASS Time
    • Herobound: Gladiators
  • Individual Work
    • aim_temple
    • Portals Through Time
    • COG Crisis
  • Team Games
    • Hymn of the Sands
    • RoboBall
  • Resume
  • About Me
Austin T. House Level Designer
Contact Me:
Picture
Picture

Overview

Level Info

Features

Design Goals

Name: aim_temple
Game: CSGO
Type: 2v2

Engine: Hammer
Development Time: 24 hours
  • Battle in an Aztec temple courtyard!
  • Test your accuracy and game sense in this fierce 2v2 arena!
Picture
  • Create a small 2v2 map with a lot of visual detail that plays well.
  • Balance the map without fully mirroring it. 
  • ​Learn more about custom game modes.
Picture
Picture

    Fast Travel: Overview | Return To Top

Proudly powered by Weebly